Work at Soso
We’re always on the lookout for talented and creative individuals to join our team.

If your passions and skills lie at the intersection of art and technology, we'd love to hear from you. Sosolimited is a close-knit team working on a diverse mix of commercial and artistic projects. We have studios in Boston and San Diego and the work environment is open-ended, experimental, and fun.

Listed below are specific job openings. If any of them match your passions and experience, please send a cover letter, résumé, and links to past work to jobs@sosolimited.com. Unfortunately we can no longer respond to all emails we receive, but we do appreciate your applications and will be in touch if we think you'd be a good fit.

Openings

Contract Motion Graphics Designer

We’re looking to hire a motion graphics specialist to work with us on a contract basis. Most importantly, you should be an expert visual storyteller, able to develop storyboards and then build complex motion graphics sequences. We’re looking for someone who can design for screen as well as for complex lighting arrangements. You should be comfortable with Final Cut and Motion and able to switch between tools when the job requires it. You’ll work on all aspects of a project: concept development, content for the piece, as well as final documentation. Film-making and editing chops are a big plus. Please include a link to your reel.

Contract Frontend Developer

We’re looking to hire talented frontend developers to work with us on a contract basis. Our projects are responsive, highly interactive, and driven by data. You should be comfortable with the latest in CSS3 and HTML5 as well as client-side scripting and JavaScript frameworks. We’re also looking for experience with mobile-first responsive design, validation and optimization, and cross-browser compatibility. Experience with D3 and Paper.js will also be a plus. If you’re interested in project-based or freelance work, we’d love to hear from you. Please include links to past work and your Github.

Contract Graphics Programmer

We’re looking for a graphics programmer to work with us on a contract basis. You’ll be building interactive graphics applications driven by dynamic content and live data. You should be experienced with C++11, OpenGL, and shader programming. Familiarity with best practices and excellent math and matrices skills are important. Tools we use include openFrameworks and Cinder. The ideal candidate is visually inclined, detail oriented and comfortable working with distributed teams. Please include a link to past work and your Github page.

Internship

We're often looking for students or recent graduates to intern in our studios. The ideal candidate is interested in art and technology and has some design and/or programming experience. We prefer those with the skills to contribute to projects immediately. Past interns have been computer science, mechanical engineering, architecture and graphic design majors. These internships are paid and typically last 3-6 months.